Tempus - Using Virtual Reality in Cultural Heritage Education

Egypt has always been known worldwide for its rich cultural heritage as a result of a 7000 years civilization. Archeologists, students and teachers in this field are thus challenged with this enormous amount of information, remote and inaccessible site locations. Universities also suffer from the overcrowded classes and outdated ways of teaching which may be still efficient in other fields but not in cultural heritage education.


The VirCult is a TEMPUS project; The main objective is to establish a new and efficient way for cultural heritage education. The idea is to establish virtual models of the Egyptian sites and artifacts and embed them in cultural heritage courses using virtual reality technologies.

Using virtual reality can be a great addition in this field of education where students can actively engage and see for themselves the historical sites and figures that are rather difficult to see in the real world, a great tool like this will surely increase the quality of the archaeology and cultural education.

The project is going to include nine Egyptian sites to be modeled and virtualized using 3D scanners and photogrammetry with the help of computer software, a virtual online campus will be established where students all over the world can attend online cultural heritage courses, the project also aims to establish a foundation for virtual reality labs in Egyptian universities.

There are eleven partners in this project from different universities and institutions around Egypt and Europe, Ain Shams University is the project leader and the partners are; University of Nottingham, University of Catania, Democritus University of Thrace, Alexandria University, Nile University, Damanhour University, Bibliotheca Alexandrina, Ministry of state for Antiques, Archaeological Society of Alexandria and South Valley University.

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